[1][2] There are 101 cards that players draw from during the game. The game features many characters from the Discworld series, but players do not need to have any knowledge about the books. He was at school with Havelock Vetinari, where he was a bully and something of an imbecile, with a propensity for calling everyone 'scags', including Vetinari, whom he also referred to as dog-botherer. The Cloister houses the busts and portraits of famous victims of the guild's various graduates, along with the date of death and the name of the Assassin with whose "assistance" they threw off their respective mortal coils. [16], https://web.archive.org/web/20050301081552/http://www.wizards.com/default.asp?x=books%2Fmain%2Fclassicsoffantasy, The Amazing Maurice and His Educated Rodents, A Collegiate Casting-Out of Devilish Devices, The Science of Discworld III: Darwin's Watch, The Science of Discworld IV: Judgement Day, https://en.wikipedia.org/w/index.php?title=Ankh-Morpork&oldid=984474148#Post_Office, Articles with unsourced statements from May 2009, Articles with unsourced statements from November 2019, Creative Commons Attribution-ShareAlike License, Lord Robert Selachii, Mr Sendivoge and others, Count Dragoul von Salic of Uberwald (vampire), Has expired (original contract called for the inhumation to occur within 3 days), Only to be fulfilled if Moist failed in the duty left to him by Mrs Lavish, Believed to be a joke by some of the Watch, Price given by one Assassin (Lord Robert Selachii) to another (his apprentice) whilst pursuing Dibbler's associates, the Band With Rocks In, in, Lady T'Malia: Teaches Political Expediency in, Miss Alice Band: First mentioned in the Assassins' Guild diary, where she is listed as teaching Traps, Locks and Climbing, and is also a "stealth archeologist" (the Paul Kidby illustration resembles, Dr Follett: Former head of the Guild. In very rare cases, usually of personal offence, the head of the Assassins' Guild may stretch some of those rules, if only to make a statement. Sinister two croix d'or on a sable field. The very much down-market rival of the Ankh-Morpork Times.. Designed by Martin Wallace and Treefrog Games, the game revolves around the playing of cards and placing minions onto the board. [6] The Deluxe Edition includes the same but has resin minions, buildings, trolls, and demons. However, those who do not graduate are generally never seen again; as noted in Wyrd Sisters, the Guild is fond of competitive examination, and Pyramids mentions that the Guild is "easy to get into and easy to get out of; the trick was to get out upright". The Collector's Edition comes with wooden coins, a larger board, and a custom twelve-sided die. Some guilds have been in existence for centuries, and some guilds are modern forms of ancient syndicates. [3][10] The artwork also impressed with the cards being described as "hilarious and beautifully illustrated".[3]. In The Art of Discworld Pratchett explains that the city is similar to Tallinn and central Prague, but adds that it has elements of 18th-century London, 19th-century Seattle and modern New York City. It is home to the Unseen University, a centre of magical learning. Another activity that occurred in later years involved "extra-credit" assignments given to particularly adept pupils, particularly those growing overly confident of their own abilities. It also tolls to mark the passing of assassins (these can be the same thing). Discworld: Ankh Morpork is a board game set in the largest city-state in Terry Pratchett's Discworld. The city itself lies on the River Ankh, the most polluted waterway on the Discworld, which divides it into the more affluent Ankh and the poorer Morpork (including the slum-like "Shades".) Pratchett, Terry & Briggs, Stephen (2003). Senior assassins regarded him as a young man to watch, preferably from a distance. The game is based in Terry Pratchett's Discworld universe and features a large number of characters from his novels. It is said to be the only school of assassination on the Discworld. Players each take on the role of one of seven different Discworld characters and try to meet their individual goal to win the game. something brilliant, sharp, and dazzling, but also fundamentally and irrevocably twisted/broken and very dangerous to handle). Ankh-Morpork (Modern Morporkian) Ankhius et Morporkia (Latatian, the Old Language)  Coat of arms: A shield, quartered by a river (the Ankh) and tower (the Tower of Art). Also, the fact that he managed to get on Vetinari's bad side may have something to do with it. However, if these can be incapacitated without being killed, it is considered good manners to do so. Control the comic fantasy city peopled by iconic characters menaced by wizard magic. He has a certain, and in some places 'scary' way of speaking; The content didn't match the tone. De Schijfwereld is bedacht door de Engelse schrijver Terry Pratchett.De reeks Schijfwereld-boeken bevat inmiddels vierendertig delen waarin Ankh-Meurbork een meer of … In the Sky One adaptation of Hogfather Downey was played by David Warner. Upon picking up the weapon, he becomes drunk with power, enjoying the god-like feeling of having the power of life and death over whoever he sees. Following an attempt on the prince's life by an unknown assassin, he is suspected of killing the Watch's prime suspect, provoking Vimes and other Watch members to pursue him back to Klatch (particularly after he captures Angua in werewolf form). Ankh-Meurbork (Engels: Ankh-Morpork) is een imaginaire stad op de al even imaginaire Schijfwereld (Discworld). They must always dress stylishly in black (which, although not the best colour for being unseen at night, is the correct colour for being an Assassin) and must always seem vaguely bored and, if possible, slightly foreign. Bagoly (heraldika).PNG 40 × 59; 6 KB. [9], The game was well received, winning the 2011 UK Games Expo Best New Boardgame. Typical Guild contracts have the Guild taking half of the payment, with the Assassin keeping the remainder. Guild graduates can be expected to be at home in any company, and to be able to play at least one musical instrument. This procedure requires not only that the victim be inhumed in an extremely thorough way, but that the victim's associates and employees be also intimately involved, along with the business premises, the building, and a large part of the surrounding neighbourhood, so that everyone involved knows that the man has been unwise enough to make the kind of enemies who can get very angry and indiscriminate. [1] The premise of the game is that the patrician of Ankh-Morpork, Lord Vetinari, has disappeared leaving an opening for somebody to come and take control of the city. The guild is currently headed by Lord Downey. His death is an example of Vimes's theory about how anyone who has a weapon being held on them better hope the person holding it is evil, because evil men like Cruces will enjoy the power they have over the victim and wait, while good men such as Carrot will strike quickly without any meaningless delays. They form a sort of advisory city council, with a system of one man, one vote - the Patrician being the "one man" in question. He speaks with a heavy accent and has a penchant for chewing on cloves. He confounds Vimes by his fond memories of Ankh-Morpork, and even Cut-Me-Own-Throat Dibbler. Like many privileged foreigners, he was sent to the Assassins' Guild as a child on the assumption that he would get an excellent education. Rumours among his associates (somewhat confirmed in the GURPS Discworld RPG sourcebook co-written by Pratchett) imply that the glass eye is in fact a scrying crystal, which might go some way towards explaining his abilities but also means that he implanted notoriously erratic Discworld magic into his own eye-socket. Appears in, Jocasta Wiggs: Appears (although in circumstances which probably made her wish she hadn't) in, Miguel Portijo: Lord Robert Selachii's apprentice in the animated version of, Remora Selachii: Presumably a relative of Lord Robert. If the deck is finished the game has a points-based system to determine the winner. Baking hot in summer, cold and snowy in winter, Ankh-Morpork has a "despotic ruler" (some say) who has succeeded in so thoroughly organizing crime that it is self-regulating. He commissions the help of a cadre of lowlifes, ranging from the childlike Banjo Lilywhite to the locksmith Mr Brown, and sets about putting his plan into action, which pits him against Susan Sto Helit and her grandfather, Death. A Klatchian warrior who accompanies the Klatchian envoy Prince Khufurah on a diplomatic journey to Ankh-Morpork in the novel Jingo. They also frown on performing jobs on the street (again to distance themselves from common hitmen) and prefer to service a client in his/her home or place of business (as mentioned in Feet of Clay). Motto: Nil Mortifi Sine Lucre (No killing without payment). Lord Downey first appears in Men at Arms, makes his first appearance as Guildmaster in Feet of Clay, and appears again in Hogfather. In response to huge demand among the aristocracy for their children to receive the well-rounded education the Guild offered, the Guild's charter was expanded to include those intending to gain skills in proper Assassination. A shield, bisected by a bend sinister et purpure. Bedigliora-coat of arms.svg 603 × 763; 14 KB. Many details of Ankh-Morpork appear to have been inspired by Fritz Leiber's fictional city Lankhmar (although Pratchett has said "I didn't – at least consciously, I suppose I must say – create Ankh-Morpork as a takeoff of Lankhmar"[15]); John D. Rateliff notes that Leiber's characters "the Gray Mouser and Fafhrd guest-star in the very first Discworld story, The Colour of Magic, under the pseudonyms of The Weasel and Bravd". The Ankh-Morpork City Watch is the police force of the fictional city of Ankh-Morpork in the Discworld series by the English writer Terry Pratchett.. Certain evidence suggests, however, that he was not always quite as refined or in-control as he is now. The game ends if a player has met the win condition of their personality at the beginning of their turn, or if the deck of cards runs out. However, he possesses physical abilities which defy physics, and has been known to perform feats such as stabbing through all layers of clothing but stopping before hitting flesh, doing the same thing but with eyelids instead of clothing and eyes instead of flesh, flipping on thin air, and killing so fast he appears to be a blur, all of which he will do without any notice or provocation. [2][3], The game takes place on a map of Ankh-Morpork, with players trying to place minions and buildings through card play. The addition of Lance-Constable Carrot was the catalyst for their reformation over the course of the novel Guards! Each player attempts to meet the win condition for the personality that they randomly and secretly selected at the start of the game. Initially a purely male institution, it has recognised female students as being at least equal to their brothers in the matter of inventive killing, and has opened Black Widow and Mantis Houses for girls. Dexter a poignard d'or, draped with a masque en sable, lined gris on a field gules. Treat yourself to a sausage-inna-bun or two with an authentic bag of Discworld coins from the streets and pockets of Ankh-Morpork, presented in a Royal Bank fo Ankh-Morpork money bag! The Assassins' Guild has a strict code of conduct. Many guilds have assumed roles which in real-world cities would be assumed by government agencies. Head of the Assassins' Guild in Men at Arms. Over the course of time, the Watch has grown under the leadership of Commander Samuel Vimes to the most modern police force on the Disc. The most oft-mentioned is Viper House, though Scorpion, Tree Frog, Raven and Cobra Houses have also been mentioned. The Assassins' Guild lists him as having vanished without trace since the events in Hogfather, though they have named a "Teatime Prize" in his honour, which is given annually to the student who devises the most creative, but technically accurate, hypothetical inhumation, preferably complete with maps and a proposed route that avoids or disables any guards. This was described by Dr Cruces as "Inhumation with extreme impoliteness", and by Lady T'malia in Pyramids as "Termination with extreme prejudice". Discworld: Ankh Morpork is a board game set in the largest city-state in Terry Pratchett's Discworld. Pratchett describes this biggest city of Discworld as the corrupt mercantile capital of the Discworld. Warren plays Teatime with an American, and more specifically, a New England accent, partly based on Johnny Depp's version of Willy Wonka (another unpredictable and "childlike" character). "[10], Ankh-Morpork was twinned with the town of Wincanton in Somerset, in the south-west United Kingdom on the spherical planet Earth (known in the Discworld books as Roundworld) on 7 December 2002. [11] The game has been released with a new Victorian/Holmsian theme as Nanty Narking. Like a British public school, it is divided into houses, often named for a deadly animal. The Commander has been so difficult to inhume that as of the events of The Fifth Elephant, the last time the Guild was approached, no one stepped forward to accept the contract, despite the six-hundred-thousand dollar fee (p. 131), and by Night Watch he was off the register entirely, preventing any one from taking out a contract on him, an order so powerful that only Lord Vetinari has ever been "struck off" before (though this was largely for political reasons—namely that Vetinari was infinitely preferable to both most of the other Patricians in recent history and any likely alternatives). To prepare for 'The Run', the Guild encourages particularly competitive forms of recreation; in particular the "Wall Game" (far more sadistic than the real-world Eton wall game, it is essentially an extreme hybrid of rock-climbing and dodgeball), and Stealth Chess. this biggest city of Discworld as on the far side of corrupt and polluted, and as subject to outbreaks of comedic violence and brouhaha on a fairly regular basis. Patricians have been known to resign, but this is very much the exception. However, he is usually honourable by his own standards, until d'Eath comes to him with a wild story about the Heir to the Throne, a bag full of evidence, and the stolen "gonne". Each player attempts to meet the win condition for the personality that they randomly and secretly selected at the start of the game. His main problem seems to be that he 'sees things differently from other people, in that he sees other people as things'. A dollar coin is Sequin (coin) sized, and although theoretically made of gold the metal has been adulterated so many times that, according to The Discworld Companion: "There is more gold in an equivalent weight of seawater. Ankh-Morpork is built on black loam, broadly, but is mostly built on itself; pragmatic citizens simply built on top of the existing buildings rather than excavate them out as the river flooded and the sediment grew too high. He is the current Patrician of Ankh-Morpork and the Diary lists him as 'Provost of Assassins', presumably an honorary position. Ankh-Morpork … Most of the time, Mr Teatime seems a pleasant, albeit odd young man. He is hunted down and relieved of his gonne by Vimes. It is considered absolutely unforgivable for an Assassin to kill (or as they refer to it, "inhume") for any reason other than being paid to do so. [8] It is published in North America by Mayfair Games,[1] and Treefrog claims to have sold over 50,000 copies worldwide. When the Auditors of Reality need someone to assassinate The Hogfather (the Discworld equivalent to Father Christmas), they choose Mr Teatime. He and Vimes eventually develop a wary respect for each other, mostly based on both of them being basically honest cops in unenviable positions. He also appears in Night Watch as a student bully, and in Making Money as head of the Assassins' Guild. He is considerably impressed when Death, addressing Teatime shortly after the latter's demise, uses his preferred pronunciation. One of the major villains in Men at Arms, he is an impoverished aristocrat whose ancestors lost all their money through drinking, gambling, and, in the words of Gaspode "chasing anything in a dress... his dress". Each card features zero or more symbols that allow them to perform actions such as place one of their minions on the board, murder an opponent's minion, and collect money. The Ankh-Morpork Assassins' Guild is a professional organisation and school for assassins in Terry Pratchett's long-running Discworld series of fantasy novels. The 'Royal' was dropped after the 'events' of AM1688 (i.e. The AM$ is reputedly the hardest currency outside of the Agatean Empire. Also, no-one remembers what weapon he learned. Apart from belonging to a vicious but honorable warrior clan known as the D'regs, he is later revealed to be the wali of Klatch, a Klatchian equivalent of a watchman on a par with Vimes. Ankh-Morpork is a fictional city-state which prominently features in Terry Pratchett's Discworld series of fantasy novels. The succession of the Patrician occurs normally by either assassination or revolution. As described in Pyramids, it is designed to test all aspects of the trade, including covert maneuvering, climbing, trap evasion, contingency planning, and (at the end) the ability to actually line up your target and finish the job—all under pressures akin to a real contract (failure is always fatal, and students have bounties on them during 'The Run'). [9] The artwork, by Peter Dennis, Ian Mitchell, Paul Kidby, and Bernard Pearson,[4] was checked by Terry Pratchett and the Discworld Emporium to ensure that each character was faithfully represented. Ankh-Morpork. The game features many characters … As cities go, it is on the far side of corrupt and polluted, and is subject to outbreaks of comedic violence and brou-ha-ha on a fairly regular basis. Ankh Morpork.PNG 809 × 593; 22 KB. Bag of five! [4], Discworld: Ankh-Morpork is driven by the playing of game cards, with each player taking it in turns to play one of their cards. He is boyishly handsome, with curly hair and a ready smile, but these features are ruined by his eyes. Allegedly, Lord Downey's preferred method of inhumation is poisoning, though no deaths have yet been attributed to him. The Guild of Assassins is located in a light, airy series of buildings next to the Guild of Fools and Joculators, which, being a far more sinister building, is often mistaken for the Assassins'. He got his nickname after killing a man (guilty of poisoning a well, and killing a number of villagers and very valuable camels) one hour before the traditional D'reg three days of hospitality, during which even your greatest enemy should be shown respect, would have run out. Vimes has petitioned for the decision to be overturned. [citation needed] A hopeless romantic, he dreams of restoring the Ankh-Morpork monarchy; when he discovers that Carrot Ironfoundersson is a descendant of the Ankh-Morpork royal line, he conspires to give him the throne. Ankh-Morpork has over 300 guilds.. Without style, he's just an expensive thug. The Museum contains many noted tools and traps, such as rigged teddy bears, used in successful killings. An Assassin must always act with style. Ankh-Morpork Half Dollars . "Discworld: Ankh-Morpork" was published as a board game in 2011. [10] It has been described as an "absolute joy to play" and praised for being engaging for fans of Pratchett's Discworld and those who have no knowledge of the books. It is located in Ankh-Morpork, the largest city on the Discworld, and is widely considered by the elite to be the best option for a well-rounded education anywhere. [7], Discworld: Ankh-Morpork was designed by Martin Wallace and Treefrog Games. After an "accident" in which a dwarf artifacer is killed by the jealous gonne, which fears he will make more, a frightened d'Eath takes his evidence to Dr. Cruces, who listens quite kindly until he touches the gonne and kills young Edward. With this in mind the Guild strongly disapproves of firearms (which are, in any case, extremely uncommon on the Disc), and also of most (but not all) other mechanical (beyond bows and crossbows) or chemical weapons (beyond poisons applied to implements or comestibles). Guards!. Ankh-Morpork, Ankh-Morpork, the city so good they called it Ankh-Morpork. Several streets in a new housing development in Wincanton have been named after Ankh-Morpork Streets, including Peach Pie Street and Treacle Mine Road. The quarters bear two moneybags, a field of cabbages and the unmarked black field of the Vetinaris. Given the nature of most Assassins' Guild traditions, this could be seen as a kind of impromptu "pass or fail" examination (see bitter almonds for the reason why). [citation needed]. Morporkia owns the day! Also, it is apparent that the Guild will only accept one contract per client (who would be relieved to know that only one Assassin is planning to kill them), as mentioned in Making Money. The Bell Tower houses the Inhumation Bell, which marks not only the hours (though fashionably late) but also the successful completion of an assassin's contract. He is elitist and looks down on the Watch as members of a lower social stratum. These novels generally feature as the protagonist, the Watch Commander Sam Vimes, and take on the general … He also stated that since the creation of The Streets of Ankh-Morpork, he tried to ensure that the descriptions of character movements and locations in the books matched the Ankh-Morpork map; this allowed him, and fans of the series, to visualise the story more clearly. The board is divided up into twelve areas and much of the gameplay involves taking control of these locations by having more of your minions/buildings there than any other player. The river is semi-solid, the water has a taste, the air is smoggy (the birds cough rather than sing) and following a snowfall the streets are left a muddy slurry. The City Watch is one of the greatest success stories. It is never specified what happened to young Jonathan's parents; it is, however, implied that what happened to them was Jonathan. Wappen Athenstedt.png 591 × 662; 65 KB. After an inhumation they must by law always leave a receipt. On 9 June 2015, Wallace announced that the license to produce Discworld games had been lost due to changes in the licensing scheme following Sir Terry Pratchett's passing, meaning that Ankh-Morpork and The Witches were out of print permanently. This sign was designed by the Cunning Artificer himself, Bernard Pearson (of the Discworld Emporium). These students are known as Oppidans, from the Latatian for "town" (see Town and gown). The Bell Tower is topped by Wiggy Charlie, a weathervane in the shape of a cloaked man. In AM1576 the school was elevated to the status of a Guild and the name was changed to the Royal Guild of Assassins. [14], The word "Morpork" is from a type of New Zealand owl called the morepork, which is depicted holding the ankh on the coat of arms. Fans, however, added stick-on notices to some of the signs. When he obtains Leonard of Quirm's "gonne" (the Discworld's first gunpowder-fired weapon), he becomes progressively more insane, accidentally killing a clown. Very few actually become assassins; many who attend do not learn valuable weapon skills, but are mainly there for the arts courses. He is a kindly looking, distinguished old gentleman with white hair, eminently professional and seemingly unflappable. BattishillArms.png 923 × 1,064; 198 KB. [9] Wallace's second Discworld-themed board game, The Witches, was released in September 2013. We can rule you wholesale Touch us and you'll pay. He insists that his last name is pronounced "Te-ah-tim-eh", and gets considerably irritated when people pronounce it in the traditional manner, saying peevishly that "everybody gets it wrong". He takes over Edward's plan, trying to kill several Guild leaders, and attempts to assassinate the Patrician at Vimes's wedding. It is located in Ankh-Morpork, the largest city on the Discworld, and is widely considered by the elite to be the best option for a well-rounded education anywhere. These assignments generally required the student to stalk and simulate an attempted assassination on Commander of the Watch Sam Vimes, an exercise which was generally both futile and highly educational. Under Ankh-Morporkian tradition, ten pence can be referred to as a shilling, twenty-five pence as half a ton, and fifty pence as a nob/a ton/half a bar/a knocker. His mind has been compared at times to both a corkscrew and a shattered mirror (i.e. His special recipe for humbugs, submitted to Nanny Ogg, calls for "arsenic to taste", though, since arsenic is actually very traceable, this is likely a slight bit of misinformation on his part. One is grey glass (black in the film adaptation) and the other is off-white, with a tiny, pinhole-sized pupil. One current tradition he maintains is inviting certain students to his office for sherry and an almond slice. Beischlagkopf Oberdörffer Apotheke, MHG, Hamburg, Deutschland IMGL1399 edit.jpg 3,672 × … [12] However, due to legal reasons, the twinning was not officially displayed on the road sign. Ankh-Morpork now has the largest dwarf population outside of Überwald and i… [3] Most of the goals refer to the number of minions on the board, the amount of trouble markers in play, or the attainment of a certain amount of money. It is implied, though not confirmed, that Oppidans are not included in this. The rules of Assassination are so utterly formalised and strict that anyone with a strategic mind, a decent budget, and a firm knowledge of their code can usually avoid death at their hands, as Commander of the City Watch Sam Vimes has proved many times. Morporkia! It also turns out his obsessive clove-chewing and broken Morporkian are in fact a disguise meant to delude foreigners into falsely assuming he is nothing but an uncivilized barbarian. History of Guilds. He is a genius, but also evil to an astonishing degree. He succeeded Dr Cruces after his death; before that he was his deputy. Most of the nobility in the city (and beyond) send their children there. When an assassin reaches the end of his final year, he must undertake a "final exam" known as 'The Run', which consists of an oral test, a run through an obstacle course at night in Ankh-Morpork and the targeted killing of a single individual. It is accepted that an Assassin may find it necessary to inhume bodyguards, including other Assassins, while on a commission. Pratchett, Terry & Briggs, Stephen (1993). Ankh-Morpork is a fictional city-state which features prominently in Terry Pratchett's Discworld fantasy novels. The Assassins' Guild is known for providing the best education in Ankh-Morpork. It is also the case that the rules may be relaxed if the Assassin is "outside civilisation" (the Überwald area is considered outside civilisation, as are the more remote areas of Klatch. Power is, to some degree, shared with the many Guilds (see below) and the surviving nobility. This gets him into a spot of trouble early on, as his assassinations often include the brutal murders of not just the target, but also their family, their servants, and very often their pets, all of which are direct violations of Guild protocol. However, one personality, Sam Vimes, instantly wins when all the cards have been drawn. The Guild of Assassins is located in a light, airy series of buildings next to the Guild of Fools … Furthermore, a school sport is edificeering—the climbing of buildings, often done on unusual/notable buildings in the city itself, with each major building having a rating out of 10 representing how difficult it is to climb (as noted in Pyramids). Blason ville fr Batsère (65).svg 600 × 660; 25 KB. [2], Treefrog Games has released two editions of Discworld: Ankh-Morpork beyond the standard version. [11] The town is home to a shop called "The Discworld Emporium". Arms of Joseph Stacey.svg 450 × 541; 124 KB. Sir Gyles was a warrior knight who, during his crusades in Klatch, was intrigued by the Klatchian tradition of professional gentleman assassins, and decided to set up a similar organisation at home, only without the drugs. Thirty years' passage seems to have improved him. The primary engines of Ankh-Morpork's economy are the guilds. He was taken into the Assassins' Guild as a child because the administration took pity on him after he lost his parents at a young age. "Terry Pratchett's Discworld Receives Two Board Game Adaptations", "Ankh-Morpork Is the Discworld Board Game You've Been Waiting for", "Disc-overy – Discworld: Ankh-Morpork review", "Discworld Ankh-Morpork Collector's Edition", The Amazing Maurice and His Educated Rodents, A Collegiate Casting-Out of Devilish Devices, The Science of Discworld III: Darwin's Watch, The Science of Discworld IV: Judgement Day, https://en.wikipedia.org/w/index.php?title=Discworld:_Ankh-Morpork&oldid=986223052, Creative Commons Attribution-ShareAlike License, This page was last edited on 30 October 2020, at 15:04. The Assassins have not, as yet, been known to operate in the Counterweight Continent or FourEcks). His first name is unknown, but he is mentioned by the initials D.Downey in the Assassin's Guild Yearbook, when discussing edificeering.

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